Cross-Platform Implementation Guide
gibberlink ensures multi-device compatibility through the following methods:
- Basic compatibility layer construction::
- Use TypeScript to write the core code to ensure cross-platform operation in the Node.js environment
- Processes sound waves using the Web Audio API, compatible with modern browsers and mobile devices
- pass (a bill or inspection etc)
navigator.mediaDevicesUnified Microphone Access Interface
- Equipment-specific commissioning programs::
- Android device: need to be in
AndroidManifest.xmlAdding Recording Privileges - iOS device: Requires user-initiated triggering of audio context (Safari limitation)
- desktop: Chrome is recommended for best performance!
- Android device: need to be in
- Test Validation Process::
- Accessing the ggwave demo page on each of the two devices
- utilization
npm run test:compatibilityRunning cross-tests - Checking the console output for sample rate matching logs
For actual testing it is recommended to keep the devices <2 meters apart and make sure the system volume is set to around 70%. When encountering decoding failures try to set theconfig.jsonmid-range adjustmentfrequencyBandParameters.
This answer comes from the articlegibberlink: a demonstration project for efficient audio communication between two AI intelligencesThe































