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How to solve multi-device compatibility issues for cross-platform AI audio communication?

2025-09-05 4.3 K
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Cross-Platform Implementation Guide

gibberlink ensures multi-device compatibility through the following methods:

  • Basic compatibility layer construction::
    1. Use TypeScript to write the core code to ensure cross-platform operation in the Node.js environment
    2. Processes sound waves using the Web Audio API, compatible with modern browsers and mobile devices
    3. pass (a bill or inspection etc)navigator.mediaDevicesUnified Microphone Access Interface
  • Equipment-specific commissioning programs::
    • Android device: need to be inAndroidManifest.xmlAdding Recording Privileges
    • iOS device: Requires user-initiated triggering of audio context (Safari limitation)
    • desktop: Chrome is recommended for best performance!
  • Test Validation Process::
    1. Accessing the ggwave demo page on each of the two devices
    2. utilizationnpm run test:compatibilityRunning cross-tests
    3. Checking the console output for sample rate matching logs

For actual testing it is recommended to keep the devices <2 meters apart and make sure the system volume is set to around 70%. When encountering decoding failures try to set theconfig.jsonmid-range adjustmentfrequencyBandParameters.

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