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How to achieve perfect synchronization of VoiceTrans sound effects with game audio in live gaming?

2025-08-20 494
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Achieving sound synchronization requires systematic setup:

  • Delayed calibrationPlay the test sound with the "Sync Test" function and adjust the offset with the slider (usually -50ms to +100ms compensation is required). It is recommended to test separately in different game scenarios (battles/corridors).
  • Routing Configuration: The professional solution is to create a virtual audio device (e.g. VB-Cable) and route the VoiceTrans output separately to a dedicated track in the live streaming software (OBS/Streamlabs) to avoid mixing with the game audio.
  • Trigger Optimization: Set mouse side buttons or MIDI controller shortcuts for frequently used sounds, preload long sounds 0.5 seconds in advance (via the "Preload" option), disable unnecessary effects processing chains.

Practical tips: 1) Enable "Priority Mode" for key skill sounds to ensure they are not overwritten; 2) FPS games recommend turning off 3D spatialization of sounds; 3) Clear the sound cache regularly (more than 200 files can cause delays). As a complementary solution, consider creating a visual control panel using Elgato Stream Deck.

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