Scenario requirements
The game requires a large amount of scenario-based music and requires copyright-free production, which is costly to outsource traditionally.
Method of implementation
- Sub-scene generation: "Tense electronics + fast tempo" for battle scenes, and "ethereal ambient sound + natural sound effects" for exploration scenes.
- Batch Production Tips①Save commonly used parameter presets ②Use the "Similar Extension Generation" function to quickly produce variation versions
- technology integration: download separated tracks and then realize in-game dynamic mixing through middleware such as Wwise.
Professional advice
Optimize the process: ① Create a music mood matrix document ② Create a library of descriptor templates for different roles/scenarios ③ Subscribe to the commercial version to get commercial licenses
This answer comes from the articleMusicCreator AI: An Online Tool to Quickly Generate Copyright-Free MusicThe
































