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How to optimize Neural4D's model performance in virtual reality content creation?

2025-09-05 1.6 K

The following optimization strategies are recommended for the stringent rendering performance requirements of VR devices:

  • LOD generation::
    1. Generate 5 levels of detail by checking the "Auto LOD" box when exporting.
    2. Set thresholds for the number of faces to be displayed at different distances (e.g., 100,000 faces for close-up, 1,000 faces for distant)
  • Material Optimization::
    1. Using the "VR Optimized" preset in the PBR library
    2. Downgrade 4K mapping to 2K + normal mapping combo
  • topological reconstruction::
    1. Enable the "Quad Priority" option to generate a more regular mesh.
    2. Manually add editing density control loops to surface areas

Performance data: After testing, the optimized model can maintain 90fps stably in Quest 2 headset, and the Draw Call is reduced by 40%. It is recommended to use high-definition model for the main body of the scene, and the environment props are balanced by using a lightweight version.

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