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What are the system requirements and limitations that I must be aware of when developing games with Nitrode?

2025-08-20 473
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The main technical constraints of the current version (v1.0) include:

  • hardware requirement: MacOS 10.15+ only, requires a graphics card with at least 4GB of video memory (M1 chip or higher recommended)
  • Functional limitations: AI generates 3D models with a maximum number of 50,000 triangles and no more than 2,000 nodes in a single scene.
  • network dependency: Asset generation and cloud storage requires continuous networking and a maximum of 30 seconds for a single generation request
  • output format: The exported game package is in Godot native format, if you need to transfer to other platforms, you need to handle the dependencies manually.

Optimization Recommendations:

  1. Turn off live preview to improve smoothness when developing large projects
  2. Regularly remove unreferenced assets using the Project Cleanup tool
  3. Complex AI generation tasks are recommended to be split into multiple requests
  4. Reduce rendering load by prioritizing the use of the built-in PBR material library

Note: Windows/Linux support is on the development roadmap with an expected release in Q2 2024.

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