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Intelligent Adaptation Scheme for Realizing Dynamic Soundtracks of Game Scenes

2025-08-19 131

Go AI Music is especially suited to the soundtrack needs of game development scenarios:

  • Emotional Parameterization System: Batch-generated progressive music for battle scenes by adjusting the 'Tension - Epicness' slider
  • Seamless BGM technology: The generated music comes with loop node markers, which can be directly called by Unity/Unreal engine to realize scene switching without constant sound.
  • 8-bit dedicated modeChip music synthesizer is automatically enabled when selecting 'Game Soundtrack' style, suitable for retro style indie games
  • Dynamically generated APIsSupport real-time generation of soundtracks via RESTful interfaces to meet the dynamic music needs of open-world games.

It takes only 18 minutes to generate 20 scene soundtracks for RPGs, which is 40 times more efficient than traditional compositions.

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