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How to quickly apply Hunyuan3D generated resources in game development?

2025-09-10 2.1 K
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Workflow optimization solution

For the specific needs of game development, the following is recommendedStandardized Processing Flow::

  • Automatic LOD generation: Setting 3 levels of detail levels (High/Mid/Low) on export
  • Bone Binding Presets: Support Unity/Unreal common bone structure one-click adaptation
  • Collision Body Optimization: Automatic generation of simplified collision meshes

Specific implementation steps

  1. After completing the model generation select游戏开发模式
  2. Set the target engine type (Unity/UE4/UE5 etc.)
  3. Configure polygon budget (under 15k sides recommended for mobile)
  4. Check that the material sphere naming conforms to the engine specification
  5. utilization批量导出Function to generate FBX+ mapping packages

Performance Optimization Recommendations

1) Enable贴图压缩Generate BC7/DXT5 format
2) Selection of animation resources when exporting关键帧优化
3) Use of Scenario Assets实例化处理Reduce Draw Call

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