Collaborative workflow with node editor + real-time previews
Nitrode's visual node system provides a dual optimization solution for logic design:
- Prefabricated Node Library ApplicationDrag-and-drop pre-built behavioral nodes (e.g., platform jumps, base AI) directly from the Common Logic panel to quickly reuse proven solutions through parameter configuration.
- Node Grouping Management: Combine related nodes into "functional modules" (e.g., "player control system"), with color coding and annotations to improve the readability of complex logic.
- Real-time thermal reloading: No need to recompile after modifying the node parameters, the preview window is automatically updated with changes, and supports mobile simulation of touch operation testing.
- Logic flowchart exportExport the node network as a PNG flowchart for team discussion or documentation.
Advanced Tip: For physical effects that require precise control, you can use nodes to design the underlying logic first, and then fine-tune the GDScript code through Code View to realize the complementary advantages of visualization and programming.
This answer comes from the articleNitrode: an AI-assisted engine for rapid creation of 3D gamesThe