基本对象创建方法
通过向Claude AI输入自然语言指令即可控制Blender建模:
- View Scene Information:输入”Get information about the current scene”
- 创建基础几何体::
指令:”Create a sphere and place it above the cube”
效果:调用create_primitive工具创建球体 - 复杂场景创建::
指令:”Create a low poly scene in a dungeon, with a dragon guarding a pot of gold”
效果:自动生成完整低多边形场景
进阶操作示例
- 精确控制:”Run this code in Blender: bpy.ops.mesh.primitive_uv_sphere_add(radius=2, location=(0,0,5))”
- Material Adjustment:”Make this car red and metallic”
- Deleting objects:”Delete the cube”
每次指令执行后,可以立即在Blender中查看结果。建议将复杂任务拆分为多个简单指令逐步完成。
This answer comes from the articleBlenderMCP: MCP service that relies on Blender to generate 3D modelsThe