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How to overcome object occlusion problems in complex scenes?

2025-09-05 1.4 K

Solutions for Object Masking

DragAnything uses a hierarchical inference mechanism to deal with the occlusion problem, with specific coping strategies:

Technical realization principle

  • Depth perception module: Automatic estimation of scene depth map (z-buffer)
  • Dynamic Masking System: Real-time updating of the silhouette of the obscured object through the SAM model.
  • Motion Prioritization Algorithm: Automatically adjusts the object hierarchy according to the degree of trajectory intersection

Operational solutions

  1. Manual intervention mode::
    • Enable the "occlusion_handling" option in the Gradio interface.
    • Mark the occlusion relationship with the brush tool (red → yellow → green priority)
  2. Automated Processes::
    • Set -occlusion_threshold 0.7 before running (default)
    • Add the -force_visible parameter to keyframes.
  3. Subsequent Compensation Program::
    • Repairing interrupt trajectories with inpaint_trajectory.py
    • Frame-by-frame fine-tuning via Blender

Special Scenario Suggestion: For translucent objects (e.g. glass), you need to set the material properties separately in data_spec.yaml.

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