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How to solve the problem of stylistic unification of different scene soundtracks in game development?

2025-08-19 279

AI Song Creator can effectively solve the problem of game music style unification, the operation scheme is as follows:

  1. First set the main tone of the game by creating aStyle Templates(e.g. e-wind 120 BPM)
  2. Adjust a single parameter for different scenes to maintain a sense of uniformity:
    • Combat scenarios: keep BPM up to speed, select 'Tension' emotion
    • Explore the scene: lower BPM to 90, choose 'Mystery' emotion
    • Plot scene: using the same combination of instruments, adjusted to a 'lyrical' mood
  3. Fixed in advanced modeCore Instrumentation(e.g. synthesizer + electronic drums)
  4. Generate all tracks using the same AI model (V4.5 is recommended to keep the sound quality consistent)
  5. Paid users can export all tracks to their DAW for fine-tuning.

This approach ensures both stylistic uniformity and the rapid generation of a large amount of scene-based music.

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