Material compatibility solutions
For Blender's material issues, a step-by-step process is recommended:
- Export settings::
- Ensure the use of
.glbCheck the box when formattingexport_materials=True - For complex materials, switch to
.obj+mtlcombinatorial format
- Ensure the use of
- Blender Configuration::
- After installing the official plugin, enable it in Preferences
Use Hunyuan Material Nodes - Switch the renderer to Cycles and check that all texture nodes are properly connected
- After installing the official plugin, enable it in Preferences
- Emergency program::
- When exporting add the
--simplify_materialsParametric generation of base materials - pass (a bill or inspection etc)
scripts/convert_to_principled_bsdf.pyScripted Conversion Material System
- When exporting add the
For PBR material anomalies, it is recommended to check if the normal maps are recognized correctly and rebake the maps in Blender if necessary.
This answer comes from the articleHunyuan3D-2: Tencent open source high-resolution 3D model generation toolThe




























