Nitrode's AI asset generator supports the creation of three main categories of game material:
- 2D resources: Includes character sprites, UI elements, mapping textures, etc.
- 3D modelGenerate low-poly to medium-precision scene objects and character models.
- environmental component: e.g. terrain height maps, skyboxes, fog parameters, etc.
Tips for use:
- Adopt the description format of "style + body + details", such as "Cyberpunk style vending machine with neon damage effect".
- For character assets, it is recommended to attach a skeletal binding requirement (e.g. "Mixamo skeleton adaptation required")
- Use Seed for batch generation to maintain uniformity of style.
- Adjust the color saturation, complexity and other metrics of the generated results via the parameter slider
Note: Generated assets are automatically converted to Godot engine-compatible .tres or .glb format and can be dragged directly into the scene for use.
This answer comes from the articleNitrode: an AI-assisted engine for rapid creation of 3D gamesThe
































