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How do you currently test OmniSVG generation? What is the complete runtime process?

2025-08-25 1.5 K

As the core code has not yet been released, current testing needs to be done in stages:

Phase I: Preparing the environment

  • Cloning GitHub repositories:
    git clone https://github.com/OmniSVG/OmniSVG.git
  • Configure the Python 3.8+ environment and install the base libraries:
    pip install torch transformers pillow numpy

Stage 2: Experience Demo

  • ferret outassets/directory of the GIF (such as omnisvg-teaser.gif), observe the text → SVG generation process
  • Analyze the path building logic (e.g., the way contour lines are closed) for anime characters in the demo

Phase III: Data set validation

  • Download the MMSVG-Illustration subset and open the SVG using Illustrator to examine the hierarchy
  • Characteristics such as number of paths/color distribution of the statistical icon dataset

Full run to be released later:

  1. Download pre-trained model weights (GPU support required)
  2. Text/image input via command line or API
  3. Obtain SVG output and import into design software for verification

It is recommended to keep an eye on the Git repository for release updates.

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