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What are the specific scenarios in which Motion2Motion can be used in game development?

2025-08-21 46

The tool brings the gaming industryThree types of typical application values::

  • Heterogeneous NPC animation generation: Use the same set of human motion capture data to drive the behavior of various monsters/animals in the game, e.g. migrate katana combat moves to a mantis-type boss.
  • Character Dressing System: Automatically adapts the original running/jumping animation when the player acquires mechanical wings and other equipment.
  • DLC Rapid Development: Reuse the basic action templates for newly launched mount/pet characters, saving more than 80% animation production time.

The actual case shows that a 3A game team used 2 weeks to complete the 200+ creature animations that originally took 3 months to produce, including the quadrupedal orc running animation directly migrated from the horse movement, saving 76% of the budget.

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